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Pull requests: gfx-rs/wgpu
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ci: inline prettier check, drop creyD/prettier_action
#9759
opened Jun 27, 2026 by
cwfitzgerald
Member
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4 of 8 tasks
Rename
TextureFormat::is_srgb() to performs_srgb_encoding().
#9758
opened Jun 27, 2026 by
kpreid
Collaborator
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5 of 8 tasks
Workaround xcode misreporting ray tracing support
#9757
opened Jun 27, 2026 by
mate-h
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8 tasks
Make
SurfaceColorSpace accessors const fn
#9755
opened Jun 27, 2026 by
kpreid
Collaborator
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4 of 8 tasks
test: Run with LVP_POISON_MEMORY=true
#9753
opened Jun 26, 2026 by
andyleiserson
Contributor
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[core] Move validity into Arc<RenderPipeline>
#9752
opened Jun 26, 2026 by
sagudev
Collaborator
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4 of 8 tasks
fix(vulkan): enable vulkanMemoryModelDeviceScope with the memory model
#9741
opened Jun 24, 2026 by
francisdb
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5 of 8 tasks
Add display HDR query (
Surface::display_hdr_info): DX12, Vulkan, Metal, Web
#9739
opened Jun 24, 2026 by
stuartparmenter
Contributor
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diag(cts_runner): raise log level to info by default
area: cts
Issues stemming from the WebGPU Conformance Test Suite
area: infrastructure
Testing, building, coordinating issues
area: tests
Improvements or issues with our test suite
kind: diagnostics
Error message should be better
#9734
opened Jun 24, 2026 by
ErichDonGubler
Member
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Validate We're behaving incorrectly
area: cts
Issues stemming from the WebGPU Conformance Test Suite
area: naga processing
Passes over IR in the middle
type: bug
Something isn't working
Limits::max_compute_workgroup_storage_size
area: correctness
#9732
opened Jun 24, 2026 by
ErichDonGubler
Member
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8 tasks done
Lock rank cleanup, part 2
#9728
opened Jun 23, 2026 by
andyleiserson
Contributor
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3 of 8 tasks
Fix naga
immediate_slots_required and panic when var<immediate> size overflows 256 bytes
#9725
opened Jun 23, 2026 by
beicause
Contributor
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8 tasks done
Validate pipeline layout
immediate_size and fix its calculation when there are multiple immediate variables
#9711
opened Jun 19, 2026 by
beicause
Contributor
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8 tasks done
Correctly zero init multiplanar textures
#9700
opened Jun 18, 2026 by
inner-daemons
Collaborator
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6 of 8 tasks
Fix signed We're behaving incorrectly
lang: GLSL
OpenGL Shading Language
% wrong for negative operands in GLSL (OpenGL/GLES)
area: correctness
#9687
opened Jun 16, 2026 by
mstampfli
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Use Metal ICBs for multi-draw indirect count
#9679
opened Jun 15, 2026 by
matthargett
Contributor
•
Draft
8 tasks done
Fix signed % wrong for negative operands on NVIDIA (OpSRem poison without maintenance8)
#9674
opened Jun 14, 2026 by
mstampfli
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feat(vulkan): allow specifying queue family ownership transfer in texture barriers
#9668
opened Jun 13, 2026 by
alexander-bruun
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Fixed partially-bound texture and storage-texture binding arrays (PAR…
#9653
opened Jun 8, 2026 by
holg
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7 of 8 tasks
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