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Pull requests list

ci: inline prettier check, drop creyD/prettier_action
#9759 opened Jun 27, 2026 by cwfitzgerald Member Loading…
4 of 8 tasks
Rename TextureFormat::is_srgb() to performs_srgb_encoding().
#9758 opened Jun 27, 2026 by kpreid Collaborator Loading…
5 of 8 tasks
Workaround xcode misreporting ray tracing support
#9757 opened Jun 27, 2026 by mate-h Loading…
8 tasks
Make SurfaceColorSpace accessors const fn
#9755 opened Jun 27, 2026 by kpreid Collaborator Loading…
4 of 8 tasks
test: Run with LVP_POISON_MEMORY=true
#9753 opened Jun 26, 2026 by andyleiserson Contributor Loading…
[core] Move validity into Arc<RenderPipeline>
#9752 opened Jun 26, 2026 by sagudev Collaborator Loading…
4 of 8 tasks
[core] Add support IDed RenderPasses in Global
#9740 opened Jun 24, 2026 by sagudev Collaborator Draft
2 of 8 tasks
diag(cts_runner): raise log level to info by default area: cts Issues stemming from the WebGPU Conformance Test Suite area: infrastructure Testing, building, coordinating issues area: tests Improvements or issues with our test suite kind: diagnostics Error message should be better
#9734 opened Jun 24, 2026 by ErichDonGubler Member Loading…
Validate Limits::max_compute_workgroup_storage_size area: correctness We're behaving incorrectly area: cts Issues stemming from the WebGPU Conformance Test Suite area: naga processing Passes over IR in the middle type: bug Something isn't working
#9732 opened Jun 24, 2026 by ErichDonGubler Member Loading…
8 tasks done
Lock rank cleanup, part 2
#9728 opened Jun 23, 2026 by andyleiserson Contributor Loading…
3 of 8 tasks
Add Limits::max_buffers_and_acceleration_structures_per_shader_stage
#9709 opened Jun 18, 2026 by teoxoy Member Loading…
8 tasks done
v30
Reject stuff
#9703 opened Jun 18, 2026 by inner-daemons Collaborator Loading…
4 of 8 tasks
Fix #9345
#9702 opened Jun 18, 2026 by inner-daemons Collaborator Loading…
4 of 8 tasks
Correctly zero init multiplanar textures
#9700 opened Jun 18, 2026 by inner-daemons Collaborator Loading…
6 of 8 tasks
Fix #9690
#9699 opened Jun 18, 2026 by inner-daemons Collaborator Loading…
4 of 8 tasks
Fix signed % wrong for negative operands in GLSL (OpenGL/GLES) area: correctness We're behaving incorrectly lang: GLSL OpenGL Shading Language
#9687 opened Jun 16, 2026 by mstampfli Loading…
Use Metal ICBs for multi-draw indirect count
#9679 opened Jun 15, 2026 by matthargett Contributor Draft
8 tasks done
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