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Increase load on the CanvasDrawing test#5624

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Andrei Salavei (ASalavei) wants to merge 2 commits into
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andrei.salavei/tests-improvements
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Increase load on the CanvasDrawing test#5624
Andrei Salavei (ASalavei) wants to merge 2 commits into
masterfrom
andrei.salavei/tests-improvements

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@ASalavei

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CanvasDrawing became too easy for 60 FPS devices and became less useful.
The MR increase number of draw calls during this tests to provide more versatile data.

Also, enable Always On screen on iOS to eliminate screen deeming issues during the tests.

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repeat(200) { i ->
repeat(300) { i ->

@pjBooms Nikita Lipsky (pjBooms) Jun 22, 2026

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We already have a history for CanvasDrawing on the benchmark server. So I would suggest to introduce parameters for the benchmark and register two benchmarks: with old values and new ones (say CanvasDrawingHeavy). See also similar thing for LazyGrid or MultipleComponents.

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