⚡ Bolt: Optimize repetition penalty hot path#6293
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💡 What
Pre-calculated the inverse of the count penalty outside the token loop, and moved the
powicomputation to be lazily evaluated inside the conditional branches.🎯 Why
Calculating
powiunconditionally before theif/elseblock introduces significant overhead by performing work for branches that aren't taken. Furthermore, executing division (e.g.,logit /= penalty) in a hot loop is computationally expensive and can be safely eliminated by calculating the inverse and multiplying with it.📊 Impact
Reduces mathematical overhead in the hot token sampling path by avoiding redundant power calculations and converting an expensive division into a faster multiplication per positive logit.
🔬 Measurement
The optimization can be measured by running benchmark tests on token generation where repetition penalty is enabled, verifying lower latency per sampled token.
PR created automatically by Jules for task 393563771578583147 started by @EffortlessSteven
Note
Low Risk
Behavior-preserving numeric refactor in sampling with existing unit/snapshot coverage; only minor floating-point drift on one snapshot value.
Overview
RepetitionPenaltyConfig::applyis tuned for the per-token sampling hot path when count penalty is enabled.1.0 / count_penaltyis computed once before the token loop.powiruns only in the branch that needs it (positive vs non-positive logits). Positive logits useinv_penalty.powi(count)and multiply instead of dividing bypenalty^count.A snapshot expectation shifts slightly (
2.909091→2.9090908) from multiply-vs-divide float behavior..jules/bolt.mdrecords the optimization pattern for future hot-loop work.Reviewed by Cursor Bugbot for commit 9f9b1e6. Bugbot is set up for automated code reviews on this repo. Configure here.